Edicts
Edicts, campaigns and rare edicts: cost, duration and effects.
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166 edicts
- A Virtuous Hammering+25% Infrastructure Build Speed · +10% Job Efficiency for Metallurgist jobs · +10% Job Efficiency for Artisan jobsEdictsPermanent
- Aggregated Memory+0.15 Council Agenda Speed · +0.1 Councilor exp gainEdictsPermanentThe Machine Age
- Animatus+0.01 Daily Hull Regen · +0.01 Daily Armor Regen · +10% Evasion ChanceEdictsPermanent
- Annihilation of Energy+25% Psionic Aura Intensity GainEdictsPermanent
- Annihilation of Matter+25% Psionic Aura Intensity GainEdictsPermanent
- Astral Binding+5% Job EfficiencyEdictsPermanent
- Astral Cloaking+1 Cloaking StrengthEdictsPermanent
- Astral Shielding+10% Shield Hit Points · +0.25 Shield HardeningEdictsPermanent
- Automated Disinfection-5% Pop Amenities Usage · +0.05 HabitabilityEdictsPermanentAstral Planes
- Baryonic Insight+10% Monthly Physics ResearchEdictsPermanent
- Battle Royale+15% Job Efficiency for Specialists · +15% Job Efficiency for Workers · -0.15 Specialist HappinessEdictsPermanent
- Beasts of Burden+10% Job Efficiency for Farmer jobs · +5% … Pop Resource Output · +5% Job Efficiency for SlavesEdictsPermanent
- Behemoth Augmentation: Alloys+15% Class I Behemoth Armor Hit Points · +15% Class II Behemoth Armor Hit Points · +15% Class III Behemoth Armor Hit PointsEdictsPermanent
- Behemoth Augmentation: Living Metal+0.4 Class I Behemoth Armor Hardening · +0.4 Class II Behemoth Armor Hardening · +0.4 Class III Behemoth Armor HardeningEdictsPermanent
- Behemoth Augmentation: Nanites+0.15 Class I Behemoth Daily Armor Regen · +0.15 Class II Behemoth Daily Armor Regen · +0.15 Class III Behemoth Daily Armor RegenEdictsPermanent
- Biological Overdrive+15% Space Fauna Ship Fire RateEdictsPermanent
- Bureau of Espionage+1 Envoys · +2 Codebreaking · +10 Base Intel LevelEdictsPermanent
- Capacity Subsidies+20% Job Efficiency for Technician jobs · +0.5 Upkeep per 100 TechniciansEdictsPermanent
- Capacity Subsidies+20% Resources Produced from Technicians · +0.5 Upkeep per 100 TechniciansEdictsPermanent
- Centrifugal Siphoning-1 Produced per 100 Metallurgists · +0.25 Produced per 100 MetallurgistsEdictsPermanent
- Choral Harmony+10% Job Efficiency for Cybernetic PopsEdictsPermanentThe Machine Age
- Convergence of Will+2 Effective Councilor SkillEdictsPermanent
- Coordinated Nanocomplexes+15% Monthly AlloysEdictsPermanent
- Covert Analysis Algorithm+1 Envoys · +2 Codebreaking · +10 Base Intel LevelEdictsPermanent
- Crack The Whip+15% Space Fauna Ship Fire RateEdictsPermanent
- Creature Welfare+15% Space Fauna Ship HullEdictsPermanent
- Crystalline Sensors+1 Sensor RangeRare EdictsPermanent
- Customer Insights-25% Branch Office Cost · +10% Branch Office ValueEdictsPermanent
- Damn the Consequencesno Show only custom tooltip · +100% Organic Pop UpkeepEdictsPermanent
- Dark Matter Forging+5% Monthly AlloysEdictsPermanent
- Dark Matter Unravelling+10% Monthly Energy CreditsEdictsPermanent
- Decentralized Research-10% Job Efficiency for Researcher jobs · +100% Resources Produced from Research StationsEdictsPermanentGrand Archive
- Decentralized Research-5% Resources Produced from … · +100% Collection Efficiency · +100% Collection EfficiencyEdictsPermanentGrand Archive
- Decree: A Grand Fleet+20% Naval Capacity · +0.25 Max Influence from Power ProjectionEdictsPermanent
- Decree: Architectural Renaissance+50% Megastructure Build Speed · +1 Megastructure Build Capacity · +100% Infrastructure Build SpeedEdictsPermanent
- Decree: Desperate Measures+100% Ship Build Speed (Defensive War) · +40% Home Territory Fire RateEdictsPermanent
- Decree: Fortress Proclamation+100% Station Upgrade Speed · +100% Defense Platform Build SpeedEdictsPermanent
- Decree: Hearts and Minds+1 Governing Ethics Attraction · +100% Pop ethics shift speedEdictsPermanent
- Decree: Nomadic Renaissance+50% Megastructure Build Speed · +50% Station Capacity · +100% Infrastructure Build SpeedEdictsPermanent
- Decree: Omnifarious Acquisition+25% Monthly MineralsEdictsPermanent
- Decree: Omnifarious Acquisition+15% Resources from Harvesting Actions · +15% Waystation Collection EfficiencyEdictsPermanent
- Decree: Scientific Revolution+10% Job Efficiency for Researcher jobs · +1 Num tech alternativesEdictsPermanent
- Decree: Scientific Revolution+0.1 All technology research speed · +1 Num tech alternativesEdictsPermanent
- Decree: Will to Power+5 Monthly InfluenceEdictsPermanent
- Dimensional ArtificingManifesting objects of cultural significance from other dimensions can be done under the right circumstances. Whether or not our actions will be noticed in the other planes, we cannot say.EdictsPermanentAncient Relics Story Pack
- Dimensional Collapse+25% Psionic Aura Intensity GainEdictsPermanentAstral Planes
- Diplomatic Grants+1 Envoys · +10% Diplomatic WeightEdictsPermanent
- Drone Overdrive+10% Job Efficiency for Menial Drones · +15% Pop Amenities UsageEdictsPermanent
- Education Campaign+0.1 Species leader exp gainCampaignsPermanent
- Encourage Political Thought+100% Pop ethics shift speedEdictsPermanent
- Energy DrainThe population is required to have essence harvesting implants installed and inspected on a regular basis. They must be capable of being activated at a moment's notice.EdictsPermanent
- Enhanced Surveillance+5 Stability · +1 Encryption · -0.1 HappinessEdictsPermanent
- Entropy Harnessing-2.5 Produced per 100 Technicians · +0.4 Crystallized Entropy from …EdictsPermanent
- Evacuation Protocols+100% Colony Development Speed · -50% Resettlement CostEdictsPermanent
- Exotic Gases as Fuel+15% Sublight SpeedShip EdictsPermanent
- Exotic Gases for Shield Boost+25% Shield Hit Points · +0.1 Shield HardeningShip EdictsPermanent
- Exotic Neural Network+0.05 All technology research speedEdictsPermanent
- Expanded Breeding Program+10% Pop Growth Speed · +0.05 Biological Pop Happiness · +0.05 Lithoid Pop HappinessEdictsPermanent
- Extended Shifts+10% Job Efficiency for Workers · +10% Job Efficiency for Slaves · -0.15 Worker HappinessEdictsPermanent
- Extensive Sensor Searches+1 Sensor Range · +2 Ship Hyperlane Detection RangeEdictsPermanent
- Farming Subsidies+20% Job Efficiency for Farmer jobs · +0.5 Upkeep per 100 FarmersEdictsPermanent
- Farming Subsidies+20% Resources Produced from Farmers · +0.5 Upkeep per 100 FarmersEdictsPermanent
- Fear Campaign+10% Monthly Unity · +25% Xenophobe Ethics AttractionCampaignsPermanent
- Fleet Supremacy+100 Ship Starting Experience · +10% Ship Build Speed · +10% Diplomatic Weight From Fleet PowerEdictsPermanent
- Focusing Crystals+25% Energy Weapon DamageShip EdictsPermanent
- Forge Subsidies+10% Job Efficiency for Metallurgist jobs · +1 Upkeep per 100 MetallurgistsEdictsPermanent
- Forge Subsidies+10% Resources Produced from Metallurgists · +1 Upkeep per 100 MetallurgistsEdictsPermanent
- Fortify the Border+50% Station Upgrade Speed · +2 Station CapacityEdictsPermanent
- Galactic Dowsing+0.25 Produced per 100 Bureaucrats · +10% Chance to increase Resource Deposit Size on SurveyEdictsPermanent
- Galactic Dowsing+0.25 Produced per 100 Bureaucrats · +10% Chance to increase Resource Deposit Size on SurveyEdictsPermanent
- Greater Than Ourselves+200% Automatic Resettlement ChanceEdictsPermanent
- Hive Mind Outreach+15% Sublight Speed · -50% Diplomatic Agreement Influence UpkeepEdictsPermanent
- Hunker Down ProtocolsAny colony affected by a Cosmic Storm will initiate the Hunker Down Colony Decision until the danger has passed.EdictsPermanent
- Hyper-Stimulants+10% Evasion Chance · +25% Job Efficiency for Menial Drones · -10% Job Efficiency for Complex DronesEdictsPermanent
- Improved Energy Initiative-5% Pop Consumer Goods Upkeep · +5% Research Speed (Industry) · +5% Research Speed (Materials)EdictsPermanent
- Improved Working Environment+0.05 Happiness · +5% Research Speed (Biology) · +5% Research Speed (Statecraft)EdictsPermanent
- Industrial Maintenance+1 Trade per 100 … Maintenance DronesEdictsPermanent
- Industrial Subsidies+10% Job Efficiency for Artisan jobs · +1 Upkeep per 100 …EdictsPermanent
- Information Quarantine+5 Stability · +0.25 Governing Ethics AttractionEdictsPermanent
- Inner Focus+10% Monthly UnityEdictsPermanent
- Integrated Mega-Construction+50% Megastructure Build SpeedEdictsPermanent
- Land of Opportunity+50% Automatic Resettlement Destination ChanceEdictsPermanent
- Learning Campaign+0.1 Species leader exp gainCampaignsPermanent
- Learning Campaign+0.1 Species leader exp gainCampaignsPermanent
- Legislative Chorus+0.25 Council Agenda Speed · +25% Council Agenda Effect DurationEdictsPermanent
- Levied Experience+1 Additional Leader Trait Options · -1 Leader Maximum Negative TraitsEdictsPermanent
- Living Metal Mega-Construction+50% Megastructure Build SpeedRare EdictsPermanent
- Love Letter Virus+100% Automatic Resettlement Chance · -15% Resettlement Cost · +0.15 Cyborg HappinessEdictsPermanent
- Love Letter Virus+0.15 Cyborg HappinessEdictsPermanent
- Machine Learning Campaign+0.1 Species leader exp gainCampaignsPermanent
- Map the Stars+0.25 Science ship survey speed · +10% Anomaly Discovery Chance · +1 Ship Hyperlane Detection RangeEdictsPermanent
- Master's Teachings: Diplomatic Trust+1 Trust GrowthEdictsPermanent
- Master's Teachings: Philosophical Mindset+0.05 Research Speed ( Society) · +1 Recruitable Leaders per ClassEdictsPermanent
- Master's Teachings: The Greater Good-10% Infrastructure Cost · +10% Infrastructure Build SpeedEdictsPermanent
- Master's Teachings: Warring States+10% Naval Capacity · -15% Army UpkeepEdictsPermanent
- Mining Subsidies+20% Job Efficiency for Miner jobs · +0.5 Upkeep per 100 MinersEdictsPermanent
- Mining Subsidies+20% Resources Produced from Miners · +0.5 Upkeep per 100 MinersEdictsPermanent
- Mining Subsidies+20% Job Efficiency for Astro-Harvesters · +0.5 Upkeep per 100 Astro-HarvestersEdictsPermanent
- Modular Growth Compounds+10% Pop Growth (or Assembly) SpeedEdictsPermanent
- Nanite Actuators+0.1 All technology research speed · +10% Upkeep for …Rare EdictsPermanent
- Nano-operated Supply Chains+25% Naval CapacityEdictsPermanent
- Nanoconnected Generators+25% Monthly Energy CreditsEdictsPermanent
- Networked Amenities+0.1 Rare Crystals Upkeep of Hyper RelaysEdictsPermanentOverlord
- Networked Amenities+0.1 Rare Crystals Upkeep of Hyper RelaysEdictsPermanentOverlord
- Networked Dominance+0.1 Exotic Gases Upkeep of Hyper RelaysEdictsPermanentOverlord
- Networked Movement+0.1 Volatile Motes Upkeep of Hyper RelaysEdictsPermanentOverlord
- Networked RelaysThe Relay Network can be directed to serve our colonies.EdictsPermanentOverlord
- Neurocasted SpectaclesBy neurocasting the brutal sport spectacles of the capital's Cyberdome directly to the cyberbrain, people flock to the capital. With their bodies safe in pods, spectators share the gladiators' experiences in first-person. A year of games!EdictsPermanent
- Nexus Charge+0.25 Council Agenda SpeedEdictsPermanent
- Numistic Visualization-5% Pop Consumer Goods Upkeep · +5% Research Speed (Statecraft) · +10% Monthly TradeEdictsPermanent
- Nutritional Plenitude+10% Pop Growth Speed · +0.05 Biological Pop Happiness · +0.05 Lithoid Pop HappinessEdictsPermanent
- Nutritional Plenitude+10% Pop Growth Speed · +25% Pop Food Upkeep · +25% Pop Mineral UpkeepEdictsPermanent
- Observation Instinct+1 Envoys · +2 Codebreaking · +10 Base Intel LevelEdictsPermanent
- Obsidian Veil+1 Cloaking Strength · +1 Detection StrengthEdictsPermanentFirst Contact Story Pack
- Optimized Identity Creation+10% Mechanical Pop Assembly SpeedEdictsPermanent
- Peace Festivals+0.05 Happiness · +25% Pacifist Ethics AttractionEdictsPermanent
- Recycling Campaign-10% Pop Consumer Goods UpkeepCampaignsPermanent
- Research Subsidies+10% Job Efficiency for Researcher jobs · +1 Upkeep per 100 Physicists · +1 Upkeep per 100 BiologistsEdictsPermanent
- Research Subsidies+10% Resources Produced from … · +1 Upkeep per 100 Physicists · +1 Upkeep per 100 BiologistsEdictsPermanent
- Rolling Updates+1 Encryption · +1 Codebreaking · -15% Pop Consumer Goods UpkeepEdictsPermanent
- Sacrifice: Bountyno Show only custom tooltip · +5% Monthly Minerals · +5% Monthly Energy CreditsEdicts5 years
- Sacrifice: Bountyno Show only custom tooltip · +5% Monthly Minerals · +5% Monthly Energy CreditsEdicts5 years
- Sacrifice: Harmonyno Show only custom tooltip · +0.1 Happiness · +5% Pop Growth SpeedEdicts5 years
- Sacrifice: Togethernessno Show only custom tooltip · +10% Monthly Unity · +5% Pop Growth SpeedEdicts5 years
- Sanguine Council+0.25 Council Agenda SpeedEdictsPermanent
- Self-Indictment Protocol-30 … · +4 Stability · +0.15 Cyborg HappinessEdictsPermanent
- Self-Preservation Instincts+15% Space Fauna Ship HullEdictsPermanent
- Self-Preservation Override+20% Job Efficiency for Cybernetic Pops · -10% Pop Growth SpeedEdictsPermanent
- Shadow Matrix+1 Encryption · +1 Codebreaking · +10 Maximum Infiltration LevelEdictsPermanent
- Shroud Observation+10% Job Efficiency for Biologist jobsRare EdictsPermanent
- Shroud-Bonded+10% Monthly UnityRare EdictsPermanent
- Sight Beyond Sight+1 Sensor Range · -15% Hyper Jump Charge Time · -15% Hyper Jump CooldownRare EdictsPermanent
- Space Fauna Exhibition+10% AmenitiesEdictsPermanent
- Spontaneous CrystallizationBy applying a unique matrix of catalysts onto freshly harvested rock, we have a chance at generating much more valuable crystalline structures.EdictsPermanent
- Stately Acclaimno Show only custom tooltipEdictsPermanent
- Storm Attraction Field+0.15 Country storm attraction influenceEdictsPermanent
- Storm Repulsion Field+0.15 Country storm repulsion influenceEdictsPermanent
- Subsidized Identity BackupsThe government provides the immense amount of server space required for continuous identity backups.EdictsPermanent
- Symbiont Overdrive+10% Job Efficiency for Menial Drones · +15% Pop Amenities UsageEdictsPermanent
- Synaptic Reinforcement+1 Trade per 100 … Maintenance DronesEdictsPermanent
- Terraforming Gases+50% Terraform speedRare EdictsPermanent
- The Crusade of Steel+10% Naval Capacity · +10% Ship Fire Rate · +10% Assault Army DamageEdictsPermanent
- The Labored Masses+20% … Pop Resource Output · -10% Upkeep from JobsEdictsPermanent
- The Lessons of Harmony+10% Job Efficiency for Cybernetic Pops · +0.1 Happiness · +2 StabilityEdictsPermanent
- The Song of Knowledge+1 Num tech alternatives · +10% Job Efficiency for Researcher jobsEdictsPermanent
- Thought Enforcement+1 Encryption · -0.1 Happiness · +0.25 Governing Ethics AttractionEdictsPermanent
- Thought Pre-Emption+1 Encryption · +5 Stability · -10% Upkeep from JobsEdictsPermanentShadows of the Shroud
- Tracking Implants+1 Encryption · -0.1 Happiness · -10 …EdictsPermanent
- Veneration of Saints+5% Job Efficiency for Bureaucrats · +25% Spiritualist Ethics AttractionEdictsPermanent
- Volatile Ammunition+25% Kinetic Weapon DamageShip EdictsPermanent
- Volatile Compartment Reclamation-25% Clear Blocker Cost · +25% Clear Blocker SpeedRare EdictsPermanent
- Volatile Explosives+25% Explosive Weapon DamageShip EdictsPermanent
- Volatile Land Clearance-25% Clear Blocker Cost · +25% Clear Blocker SpeedRare EdictsPermanent
- Volatile Land Clearance-25% Clear Blocker Cost · +25% Clear Blocker SpeedRare EdictsPermanent
- Volatile Reactive Armor+25% Armor Hit Points · +0.1 Armor HardeningShip EdictsPermanent
- War Drone Campaign+15% Army DamageCampaignsPermanent
- War Symbiote Campaign+15% Army DamageCampaignsPermanent
- Will of DistractionThe Golden Dream reveals to us ascended forms of leisure.EdictsPermanent
- Will of Endless+25% Leader LifespanEdictsPermanent
- Will of Motion+25% Sublight SpeedEdictsPermanent
- Will of OrderThe Vacant Throne knows the order of all things.EdictsPermanent
- Will of Rebirth+0.05 Daily Hull Regen · +0.05 Daily Armor Regen · +5% Ship Hull PointsEdictsPermanent
- Will of Temperance+2 Sensor RangeEdictsPermanent
- Zro Additives+0.1 Species leader exp gain · +30 Leader LifespanEdictsPermanent
- Zro Additives+0.1 Species leader exp gain · +30 Leader LifespanEdictsPermanent
- Zro Catalysis+10% Job Efficiency for Psionic PopsRare EdictsPermanent