Edict
Fear Campaign
Campagne anxiogène
CampaignsPermanent
Description
The vile and beastly nature of the xeno must be communicated to our people. They must accept the truth that we stand alone in a sea of alien filth.
Economy
- Base cost
- 15 Energy Credits
- Upkeep
- 15 Energy Credits
Edict costs grow with the size of the empire.
Conditions
Only offered if
- Untranslated game condition: is_xenophobe = yes
- Untranslated game condition: has_comms_with_alien_civilization = yes
- Untranslated game condition: has_technology = tech_planetary_unification
Effects
- +10% Monthly Unity
- +25% Xenophobe Ethics Attraction