Edict

Levied Experience

Prélèvement d'expérience

EdictsPermanent

Description

By extracting our population's knowledge using cybernetics, we can improve our leader's experience without wasting their time with menial tasks.

Economy

Base cost
25 Unity
Upkeep
25 Unity

Edict costs grow with the size of the empire.

Conditions

Only offered if

  • Untranslated game condition: is_imperial_authority = yes
  • Untranslated game condition: has_country_flag = cyber_individualist

Effects

  • +1 Additional Leader Trait Options
  • -1 Leader Maximum Negative Traits