Edict
Volatile Ammunition
Munitions volatiles
Ship EdictsPermanent
Description
We are able to deploy volatile motes as an explosive in our ships' ammunition.
Economy
- Base cost
- 1 Volatile Motes
- Upkeep
- 1 Volatile Motes
Edict costs grow with the size of the empire.
Conditions
Only offered if
- At least one of the following
- Untranslated game condition: has_resource = {
type = volatile_motes
amount > 0
} - Untranslated game condition: has_edict = motes_kinetic
- Untranslated game condition: has_resource = {
Effects
- +25% Kinetic Weapon Damage