Edict
Volatile Explosives
Explosifs volatiles
Ship EdictsPermanent
Description
By using volatile motes to construct specialized missiles, our ships will have greater destructive capabilities.
Economy
- Base cost
- 1 Volatile Motes
- Upkeep
- 1 Volatile Motes
Edict costs grow with the size of the empire.
Conditions
Only offered if
- At least one of the following
- Untranslated game condition: has_resource = {
type = volatile_motes
amount > 0
} - Untranslated game condition: has_edict = motes_explosives
- Untranslated game condition: has_resource = {
Effects
- +25% Explosive Weapon Damage