Edict

Crystalline Sensors

Capteurs cristallins

Rare EdictsPermanent

Description

By employing rare crystals to boost our sensors, we are able to gain a crystal clear picture of our surroundings.

Economy

Base cost
0.5 Rare Crystals
Upkeep
0.5 Rare Crystals

Edict costs grow with the size of the empire.

Conditions

Only offered if

  • At least one of the following
    • Untranslated game condition: has_resource = {
      type = rare_crystals
      amount > 0
      }
    • Untranslated game condition: has_edict = crystalline_sensors

Effects

  • +1 Sensor Range