Edict
Crystalline Sensors
Capteurs cristallins
Rare EdictsPermanent
Description
By employing rare crystals to boost our sensors, we are able to gain a crystal clear picture of our surroundings.
Economy
- Base cost
- 0.5 Rare Crystals
- Upkeep
- 0.5 Rare Crystals
Edict costs grow with the size of the empire.
Conditions
Only offered if
- At least one of the following
- Untranslated game condition: has_resource = {
type = rare_crystals
amount > 0
} - Untranslated game condition: has_edict = crystalline_sensors
- Untranslated game condition: has_resource = {
Effects
- +1 Sensor Range