Edict

Volatile Reactive Armor

Blindage réactif aux particules volatiles

Ship EdictsPermanent

Description

By enhancing our ships' armor with a reactive component, our ships are able to absorb more damage by reducing incoming damage with a controlled counter-explosion.

Economy

Base cost
1 Volatile Motes
Upkeep
1 Volatile Motes

Edict costs grow with the size of the empire.

Conditions

Only offered if

  • At least one of the following
    • Untranslated game condition: has_resource = {
      type = volatile_motes
      amount > 0
      }
    • Untranslated game condition: has_edict = motes_armor

Effects

  • +25% Armor Hit Points
  • +0.1 Armor Hardening