Description
WARNING: Challenging Origin
This civilization began as a mutiny aboard a slaver vessel, and is made up of a diverse group of pre-FTL species.
Effects
- Initial
Pops: Species from Pre-FTL Civilizations across the galaxy
- Starting Planet:
- Free at Last Planetary Modifier
- Crashed Slaver Ship Planetary Feature
- Spaceship Wreckage
- Starting System: Crashed Slaver Ship Archaeology Site
- One Advanced AI Empire and several Pre-FTL Civilization regardless of the Galaxy Settings
- One Pre-FTL Civilization: Will be this empire's species and homeworld
- One Pre-FTL Civilization: Uplifted with the Payback origin
- Starting Planet:
- Is NOT this empire's homeworld
- Stellar Culture Shock Planetary Modifier
-
Ship Debris: +5
- Unable to use
City District Specializations until the Crashed Slaver Ship is explored
- Starting System: Resource Deposits are unexploited
- Missing Starting Technologies:
- Scientific Method
- Unified Government
- Corvettes
- Policies:
- Cannot select Slavery Allowed
- Cannot select Purging Allowed
- +1 Envoys
- +20% First Contact Speed
- +20% Infiltration Speed
- +1 Refugee Attraction
Conditions
Requirements
- Not a nomadic empire
- All of the following
- Incompatible with ethic “Gestalt Consciousness”
- Is not Authoritarian
- Is not Xenophobe
- All of the following
- Incompatible with civic “Fanatic Purifiers”, “Scorched World Heralds”, “Oppressive Autocracy”, “Selective Kinship” and “Pharma State”
- Does NOT have an Eager Explorers Civic
- Does NOT have a Secret Societies Civic
- Does NOT have a Tankbound Civic
- Incompatible with species type “Machine”
- Untranslated game condition: preferred_planet_class = {
NOT = {
text = does_not_have_volcanic_homeworld
value = pc_volcanic
}
}