Description
This society's members live out their existences suspended in vats of specialized bio-fluids. As such, they are heavily reliant on assistive equipment and incapable of engaging directly in physical work.
Effects
Adds the Tankbound trait.
… Farmers, … Miners, and … Technicians are fully Automated.
Colonist Jobs are Specialists.
Urban Districts have additional Production Overseers jobs.
- Start with 2K fewer
Pops than normal
- -25% Upkeep for Automated Workforce
- +100% … Farmers Automated Workforce
- +100% … Miners Automated Workforce
- +100% … Technicians Automated Workforce
Conditions
Only offered if
- Incompatible with ethic “Gestalt Consciousness”
- Incompatible with authority “Corporate”
- Incompatible with civic “Corporate Thinktank”
Requirements
- Incompatible with origin “Broken Shackles”, “Payback”, “Knights of the Toxic God”, “Clone Army”, “Primal Calling”, “Syncretic Evolution” and “Hard Reset”
- Incompatible with civic “Mining Guilds”, “Anglers”, “Agrarian Idyll”, “Citizen Service”, “Slaver Guilds” and “Corporate Thinktank”
- Has a Species Class containing a Tankbound portrait:
- Aquatic
- Thermophile
- Necroid
- Toxoid