Civics
Requirements, incompatibilities and effects.
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230 civics
Aerospace AdaptationBiological Ships in orbit of Friendly colonies have -50% ship upkeep.Gestalt consciousnessCannot be changedBioGenesis
Agrarian IdyllAgriculture Districts provide 400 more
Housing. Generator Districts and Mining Districts provide 300 more
Housing.
Alternating TorporInitial
Pops: +3000 Starting and Future Arkships:
Deprecated Cryo Pods: +3Gestalt consciousnessNomads
AnglersOn Ocean Worlds, Agriculture Districts are uncapped.Aquatics Species Pack
Antiquarian ExpertiseGuaranteed Research Options: Galactic Archivism Initial Specimens: One Common of each Collection CategoryGrand Archive
Apostle NetworkStarts the game in contact with a Shroud Patron. Additional Starting Technologies:
Psionic AuraGestalt consciousnessCannot be changedShadows of the Shroud
Aristocratic Elite Politician Jobs are converted into Noble Jobs Can construct
Noble Estates buildings that add additional Noble Jobs
AscensionistsColonies have +1 Ascension Tier on game start.
AsceticThe Hive Mind cares little for material comforts.Gestalt consciousness
Asset Protection SpecialistsTrade reward from Military Contracts: +50% Ship Fire Rate while under Military Contract: +15%Nomads
Astro-Mining DronesThis Machine Intelligence is specialized in orbital operations and resource collection. Its menial drones perform poorly in planetside tasks.Gestalt consciousnessMegacorp
Astrogenesis TechnologiesAvailable Colony Ships: Genesis Ark Planets Colonized with Genesis Arks: Pre-Sapient Pops: +300The Machine Age
AstrometeorologyAvailable Buildings:
Astrometeorology Observatory Additional Starting Buildings:
Astrometeorology ObservatoryCosmic Storms
Augmentation BazaarsSpecies Traits: Allows selection of Universal Augmentations TraitsCannot be changedThe Machine Age
Autonomous DronesChange 1 Base
Unity Leader Upkeep to 2 Food,
Minerals or 1 AlloysGestalt consciousnessGalactic Paragons
Barbaric DespoilersCannot form Migration Treaties Cannot form (but can join) Federations other than Martial Alliances or HegemoniesCannot be changedApocalypse
Beacon of LibertyThis society is a shining beacon of light in a sea of darkness. Liberty and individual freedoms are held in the highest regard here.
BeastmastersAdditional Starting Technologies:
Gravity Snares
Artificial BreedingGrand Archive
BiodronesAdditional Starting Technologies:
Gravity Snares
Artificial BreedingGestalt consciousnessCannot be changedGrand Archive
Biometallic CartelStarts with Living Metal already researched. Homeworld has a Living Metal Mass.Infernals Species Pack
BodysnatcherStart the game with 1000 assimilated
Pops and the ability to Assimilate organics into the hive mind.Gestalt consciousnessCannot be changedBioGenesis
Brand LoyaltyThe
Corporate Embassy Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Built to LastBuilt to an exceptional standard, individual units of this Machine Empire require only a minimum of operational maintenance.Gestalt consciousness
Byzantine BureaucracyThis society is largely governed by a complex and, to the outsider, almost labyrinthine system of bureaucracy. An army of officials and functionaries work tirelessly to keep the government running smoothly and ensure no citizens are allocated resources they cannot demonstrate a properly filed and triple-stamped need for.Megacorp
Caravan MastersGuaranteed Research Options: Improved Wayline LogisticsNomads
Caretaker NetworkGuaranteed Research Options: Galactic Archivism Initial Specimens: One Common of each Collection CategoryGestalt consciousnessCannot be changedGrand Archive
Caretaker NetworkGuaranteed Research Options: Galactic Archivism Initial Specimens: One Common of each Collection CategoryGestalt consciousnessCannot be changedGrand Archive
Catalytic Processing… Metallurgists are replaced with Catalytic TechniciansPlantoids Species Pack
Catalytic Recyclers… Metallurgists are replaced with Catalytic TechniciansPlantoids Species Pack
ChosenStarts the game in contact with a Shroud Patron. Additional Starting Technologies:
Psionic AuraShadows of the Shroud
Chosen ExecutivesStarts the game in contact with a Shroud Patron. Additional Starting Technologies:
Psionic AuraShadows of the Shroud
Chosen ManyStarts the game in contact with a Shroud Patron. Additional Starting Technologies:
Psionic AuraGestalt consciousnessCannot be changedShadows of the Shroud
Citizen ServiceGrants access to the
Recruitment Office Holding
Civil EducationReplaces all Enforcers with Educators Replaces
Precinct Houses with
State AcademyBioGenesis
Climate ModelingAvailable Buildings:
Astrometeorology Observatory Additional Starting Buildings:
Astrometeorology ObservatoryGestalt consciousnessCosmic Storms
Climate ModelingAvailable Buildings:
Astrometeorology Observatory Additional Starting Buildings:
Astrometeorology ObservatoryGestalt consciousnessCosmic Storms
ConstructobotWaives Technology requirements for
Basic District SpecializationsGestalt consciousness
Cordyceptic DronesStart the game with 3 Reanimated Amoebas. Defeated organic Space Fauna are automatically reanimated.Gestalt consciousnessNecroids Species Pack
Corporate Death CultAvailable Buildings:
Sacrificial Temple Additional Starting Buildings:
Sacrificial TempleNecroids Species Pack
Corporate DominionStarts with the Offworld Trade Companies technology already unlocked
Corporate Hedonism Civilians are replaced with Hedonists Allows the Decadent Lifestyle Living Standard
Corporate ProtectorateUnlocks Fanatic Guardians as defense armies. Allows building a Reloading Bay in starbases.Astral Planes
Corporate ThinktankAdds the Tankbound trait. … Farmers, … Miners, and … Technicians are fully Automated.Shadows of the Shroud
Corporate VampiresEnables the following Edicts: Energy Drain Sanguine CouncilShadows of the Shroud
Corrective ConsciousnessStarts with Experimental Testing situation, which grants technology insight upon completion.Gestalt consciousnessShadows of the Shroud
Corvée SystemWaives all
Unity costs for
Pop Resettlement.
Criminal HeritageCan build Branch Offices on the planet of any regular empire they have no war or active truce withCannot be changed
CrowdsourcingFactions produce
Research instead of
Unity Factions will form in your empire shortly after the game starts, but Faction Output is reduced for the first ten yearsBioGenesis
Crusader Spirit
Commanders start with the Crusader Trait Can only use Liberation Wars policyGalactic Paragons
Cultivation DronesAdditional Starting Technologies:
Technologies to remove
Natural Blockers on the HomeworldGestalt consciousnessCannot be changedCosmic Storms
Cutthroat PoliticsThe political system in this society is renowned for its intrigue. Power struggles, shady backroom deals and cloak and dagger scheming are par for the course. Those who survive long enough to learn the game, however, tend to learn it well.
Dark ConsortiumAdditional Starting Technologies:
Dark Matter DrawingAstral Planes
Death CultAvailable Buildings:
Sacrificial Temple Additional Starting Buildings:
Sacrificial TempleNecroids Species Pack
Decentralized R&DFactions produce
Research instead of
Unity Factions will form in your empire shortly after the game starts, but Faction Output is reduced for the first ten yearsBioGenesis
Deep SleepInitial
Pops: +3000 Starting and Future Arkships:
Deprecated Cryo Pods: +3Nomads
Delegated FunctionsThe Machine Intelligence works to reduce vulnerability by increasing modularity, reducing the strain of deploying additional semi-independent Units.Gestalt consciousness
Determined ExterminatorCannot engage in Diplomacy with organic species! Cannot access the Galactic MarketGestalt consciousnessCannot be changed
Devouring SwarmCannot engage in Diplomacy with other empires! Cannot access the Galactic MarketGestalt consciousnessCannot be changed
DiadochusNo effectCannot be changed
Dimensional EnterpriseAvailable Starbase Buildings: Dimensional Shrine The
Xeno-Outreach Agency Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.Astral Planes
Dimensional WorshipAvailable Starbase Buildings: Dimensional ShrineAstral Planes
Diplomatic CorpsThis society has a long tradition of rhetoric and debate, and celebrate those who are able to get their way using only words.Federations
Diplomatic ProtocolsInitially designed for cross-cultural interpretation, this Machine Intelligence excelled at translation and protocol support. They can suggest new strategies and calculate odds at a moment's notice.Gestalt consciousnessThe Machine Age
Distinguished AdmiraltyThe Fleet and the Admiralty have unusually prominent roles in this society, wielding a great deal of influence in political circles. They have the pick of the litter when it comes to new military recruits.
Divided AttentionThe Hive Mind can divide its attention for maximum efficiency without losing sight of the bigger picture.Gestalt consciousness
Driven AssimilatorStart the game with 1K
Cyborg Pops and the ability to Assimilate organics as cyborgsGestalt consciousnessCannot be changed
Dynamic LogisticsGuaranteed Research Options: Improved Wayline LogisticsNomads
Eager ExplorersStart with 2 Exploration Vessels and an Engineering Vessel equipped with Subspace Drives, making them incapable of Hyperlane travel but granting limited Jump Drive abilities.First Contact Story Pack
Efficient Bureaucracy Bureaucrats and … … provide Edict Fund scaling with their
Unity production.
Elevational ContemplationsColonies have +1 Ascension Tier on game start.Gestalt consciousness
Elevational HypothesesColonies have +1 Ascension Tier on game start.Gestalt consciousness
EmpathReduces the
Opinion penalty Gestalts normally have with biological empires.Gestalt consciousnessFederations
Energy ExtractorsEnables the following Edicts: Energy Drain Nexus ChargeGestalt consciousnessShadows of the Shroud
Entropy DrinkersEnables the following Edicts: Energy Drain Sanguine CouncilShadows of the Shroud
EnvironmentalistAvailable Buildings:
Ranger Lodge Additional Starting Buildings:
Ranger Lodge
Ever-Seeking SwarmAvailable Situation Approach: Celebration Situation Log Entry: Star JournalGestalt consciousnessNomads
Exalted Priesthood Politician Jobs are converted to High Priests The
Citadel of Faith grants additional High Priests jobs.
Experience CacheCan build unique
Vaults of Knowledge
Vaults of Knowledge produce
Unity and increase Leader Experience Gain based on Leaders who acquired Level 8.Gestalt consciousnessGalactic Paragons
Experimental SentencingStarts with Experimental Testing situation, which grants technology insight upon completion.Shadows of the Shroud
Exploration ProtocolsStart with 2 Exploration Vessels and an Engineering Vessel equipped with Subspace Drives, making them incapable of Hyperlane travel but granting limited Jump Drive abilities.Gestalt consciousnessFirst Contact Story Pack
Factory OverclockingThe Machine Intelligence takes care to maintain its production facilities, regularly updating existing templates and tuning individual units on the assembly line.Gestalt consciousness
Familiar FaceEnvoys and Officials take on the physical form of the Empires they are assigned to.Gestalt consciousnessCannot be changedBioGenesis
Fanatic PurifiersCannot engage in Diplomacy with other species! Cannot access the Galactic MarketCannot be changed
Feudal SocietyIgnore Diplomatic Requirements when proposing Subjugation
Fire CultThe Scourge of the Volcano faction forms shortly after game start.Cannot be changedInfernals Species Pack
Flight SchoolsAdditional Starting Technologies:
Carrier OperationsNomads
Fortune EnterpriseReplaces: Priests with Fortune Tellers High Priests with Fortune BrokersShadows of the Shroud
FranchisingIgnore Diplomatic Requirements when proposing Subjugation
Free HavenThis society has a well-earned reputation as a free haven. The tired, the poor, the huddled masses yearning to breathe free - all are welcome here, regardless of their species or origin.
Free TradersThe trading fleets of this Megacorporation are bolstered by semi-independent free traders operating under license.
Frozen AssetsInitial
Pops: +3000 Starting and Future Arkships:
Deprecated Cryo Pods: +3Nomads
Functional ArchitectureWaives Technology requirements for
Basic District Specializations
Galactic CuratorsGuaranteed Research Options: Galactic Archivism Initial Specimens: One Common of each Collection CategoryGrand Archive
Galvanic RetrofittingStarts with Living Metal already researched. Homeworld has a Living Metal Mass.Gestalt consciousnessCannot be changedInfernals Species Pack
Galvanic SymbiosisStarts with Living Metal already researched. Homeworld has a Living Metal Mass.Gestalt consciousnessCannot be changedInfernals Species Pack
Galvanic SynthesisStarts with Living Metal already researched. Homeworld has a Living Metal Mass.Infernals Species Pack
Gardening ProtocolsAdditional Starting Technologies:
Technologies to remove
Natural Blockers on the HomeworldGestalt consciousnessCannot be changedCosmic Storms
Genesis ArchitectsAvailable Colony Ships: Genesis Ark Planets Colonized with Genesis Arks: Pre-Sapient Pops: +300Gestalt consciousnessThe Machine Age
Genesis GuidesAvailable Colony Ships: Genesis Ark Planets Colonized with Genesis Arks: Pre-Sapient Pops: +300The Machine Age
Genesis SymbiotesAvailable Colony Ships: Genesis Ark Planets Colonized with Genesis Arks: Pre-Sapient Pops: +300Gestalt consciousnessThe Machine Age
Genetic IdentificationThis society requires every citizen to be registered from birth in a genetic index used in every level of bureaucracy.BioGenesis
Geo-Engineering Inc.Additional Starting Technologies:
Technologies to remove
Natural Blockers on the HomeworldCosmic Storms
GigacorpColonies have +1 Ascension Tier on game start. The
Public Relations Firm Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Gospel of the Masses
Spiritualist Pops give additional Trade on all Colonies and Branch Offices
Great Khan's Legacy+10% Ship Fire RateCannot be changed
Guardian ClusterUnlocks Matrix Units as defense armies. Allows building a Reloading Bay in starbases.Gestalt consciousnessCannot be changedAstral Planes
Guardian MatrixUnlocks Matrix Units as defense armies. Allows building a Reloading Bay in starbases.Gestalt consciousnessCannot be changedAstral Planes
Heroic PastThe legendary heroes of the past inspire each new generation to achieve the extraordinary. As role models, government officials embody these ideals.Galactic Paragons
Hired GunsTrade reward from Military Contracts: +50% Ship Fire Rate while under Military Contract: +15%Nomads
Hyper Lubrication BasinAvailable Buildings:
Hyper Lubrication Basin Leaders with the Substance Abuser trait gain +3 Effective Leader Skill Level while governing a
Colony with
Hyper Lubrication Basin.Gestalt consciousnessToxoids Species Pack
Hyperspace Calculations
Hyperlane Breach Points is Guaranteed Research Option.Gestalt consciousnessAstral Planes
Hyperspace Specialty
Hyperlane Breach Points is Guaranteed Research Option.Astral Planes
Hyperspace Synchronicity
Hyperlane Breach Points is Guaranteed Research Option.Gestalt consciousnessAstral Planes
Hyperspace Trade
Hyperlane Breach Points is Guaranteed Research Option.Astral Planes
Idealistic FoundationThis society was founded on strong idealistic values. Whether the current government remains true to them or not, the people have not forgotten.
Idyllic BloomCan build
Gaia Seeders on your and your vassal's worlds ideal to your starting species.Cannot be changedPlantoids Species Pack
Imperial CultRuler's Home Planet has additional … … Jobs
Indentured AssetsThe
Private Security Company Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Influential CartelClandestine Factions will emerge after contacting other empires.Shadows of the Shroud
Innate DesignAvailable Buildings: Genomic Safeguard WarrenGestalt consciousnessCannot be changedThe Machine Age
IntrospectiveA fascination with its own internals both motivates and aids the Machine Intelligence's foray into the sciences.Gestalt consciousness
Inward PerfectionCannot have Rivals Cannot form Defensive Pacts Cannot form Migration TreatiesCannot be changed
Judicial R&DStarts with Experimental Testing situation, which grants technology insight upon completion.Shadows of the Shroud
Knowledge MentorshipCan build unique
Vaults of Knowledge
Vaults of Knowledge produce
Unity and Trade based on Destiny Traits acquired.Galactic Paragons
Letters of Marque
Commanders start with the Material Liberator traitGalactic Paragons
Lubrication TanksAvailable Buildings:
Hyper Lubrication Basin Leaders with the Substance Abuser trait gain +3 Effective Leader Skill Level while governing a
Colony with
Hyper Lubrication Basin.Toxoids Species Pack
Luxury Lubrication PoolsAvailable Buildings:
Hyper Lubrication Basin Leaders with the Substance Abuser trait gain +3 Effective Leader Skill Level while governing a
Colony with
Hyper Lubrication Basin.Toxoids Species Pack
Maintenance ProtocolsOur machine intelligence prioritizes regular maintenance of our units. Maintenance Drones regularly upgrade and adjust our units for maximum efficiency and compatibility.Gestalt consciousness
Marine MachinesOn Ocean Worlds, Agriculture Districts are uncapped.Cannot be changedAquatics Species Pack
Maritime RoboticsOn Ocean Worlds, Agriculture Districts are uncapped.Cannot be changedAquatics Species Pack
Mastercraft Inc. Artisans are replaced with Artificers Artificers turn
Minerals into Consumer Goods and Trade
Masterful Crafters Artisans are replaced with Artificers Artificers turn
Minerals into Consumer Goods and Trade
Media ConglomerateFactions will form in your empire shortly after the game starts, but Faction Output is reduced for the first ten years.
MemorialistCan build
Sanctuary of Repose Sanctuaries of Repose decrease Deviancy on Tomb Worlds and Relic WorldsGestalt consciousnessNecroids Species Pack
MemorialistCan build
Sanctuary of Repose Sanctuaries of Repose decrease Deviancy on Tomb Worlds and Relic WorldsGestalt consciousnessNecroids Species Pack
MemorialistsCan build
Sanctuary of Repose Sanctuaries of Repose improve Governing Ethics Attraction on Tomb Worlds and Relic WorldsNecroids Species Pack
Merchant Guilds Politician Jobs are converted to Merchant Jobs The
Galactic Stock Exchange grants additional Merchants Jobs.Megacorp
MeritocracyAn individual's social station or personal connections should have no bearing on their profession. The sole basis for advancement in this society is demonstrated ability and talent.
Mining GuildsSeveral large mining guilds have reached a dominant position in this society. The government relies heavily on their support.
Mutagenic LuxuryAvailable Buildings:
Mutagenic Spas Leaders with the Substance Abuser trait gain +3 Effective Leader Skill Level while governing a
Colony with
Mutagenic Spas.Toxoids Species Pack
Mutagenic SpasAvailable Buildings:
Mutagenic Spas Leaders with the Substance Abuser trait gain +3 Effective Leader Skill Level while governing a
Colony with
Mutagenic Spas.Toxoids Species Pack
Mycorrhizal IdealCan build
Gaia Seeders on your and your vassal's worlds ideal to your starting species.Gestalt consciousnessCannot be changedPlantoids Species Pack
Nationalistic ZealA strong sense of nationalistic pride permeates all layers of this society.
Natural DesignAvailable Buildings: Genomic Services CenterCannot be changedThe Machine Age
Natural Neural NetworkThe gray matter of clustered drones provides unparalleled parallelism, accelerating the Hive Mind's exploration of the sciences.Gestalt consciousness
Naval ContractorsThe
Private Military Industries Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Neural VaultsCan build unique
Vaults of Knowledge
Vaults of Knowledge produce
Unity and increase Leader Experience Gain based on Leaders who acquired Level 8.Gestalt consciousnessGalactic Paragons
Obsessional DirectiveCommodities Consolidation situation, granting rewards upon completion if production targets are metGestalt consciousnessCannot be changedThe Machine Age
One MindThe Hive Mind takes care to not let its drones diverge.Gestalt consciousness
Oppressive Autocracy Enforcers are Elites instead of Specialists Only Elites can produce Amenities and have Amenities UpkeepCannot be changedGalactic Paragons
Organic Reprocessing… Foundry Drones are replaced with Catalytic DronesGestalt consciousnessPlantoids Species Pack
Organic Retrofitting… Fabricators are replaced with Catalytic Drones … … Industrial Jobs have their
Minerals Upkeep replaced with Food Upkeep.Gestalt consciousnessPlantoids Species Pack
OTA UpdatesWaives all
Unity costs for
Drone Resettlement.Gestalt consciousness
Parasitic CasteEnables the following Edicts: Energy Drain Sanguine CouncilGestalt consciousnessShadows of the Shroud
Parliamentary SystemFactions will form in your empire shortly after the game starts, but Faction Output is reduced for the first ten years.
Pattern FindersEnables Galactic Dowsing Every 13 years, the Cycle changes.Gestalt consciousnessCannot be changedShadows of the Shroud
Permanent EmploymentCan build
Posthumous Employment Center Reassigners turn Consumer Goods and Food (or equivalent) into Monthly Organic Pop Growth. All assembled
Pops have the Zombie trait.Necroids Species Pack
Permutation PoolsAvailable Buildings:
Mutagenic Permutation Pool Leaders with the Substance Abuser trait gain +3 Effective Leader Skill Level while governing a
Colony with
Mutagenic Permutation Pool.Gestalt consciousnessToxoids Species Pack
Pharma State
Capital Buildings provide +100 … Medical Worker JobsGalactic Paragons
Philosopher KingIt is not enough to simply rule. The Ship of State must be guided by a king that wields enough wisdom and knowledge to steer it true.
Planet ForgersUnlocks starting planet: Volcanic World. Guaranteed Research Options: Volcanic Forge.Infernals Species Pack
Planetary ArchitectsUnlocks starting planet: Volcanic World. Guaranteed Research Options: Volcanic Forge.Infernals Species Pack
PlanetscapersAdditional Starting Technologies:
Technologies to remove
Natural Blockers on the HomeworldCosmic Storms
Pleasure Seekers Civilians are replaced with Hedonists Allows the Decadent Lifestyle Living Standard
Police StateTo quash any traces of dissent, the population in this repressive society is carefully monitored and controlled by a large internal police force.
Pompous PuristsCan only engage in Diplomacy with other empires if they are the proposer.
Pooled KnowledgeThe Hive Mind's autonomous drones frequently share knowledge through direct links, bypassing the Hive Mind's slower registry processes.Gestalt consciousness
Precision CogsThe
Executive Retreat Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.Galactic Paragons
Private Military CompaniesThe
Mercenary Liaison Office Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Private ProspectorsUnlocks Ship Type: Private Colony Ship The
Private Mining Consortium Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Privatized ExplorationStart with 2 Exploration Vessels and an Engineering Vessel equipped with Subspace Drives, making them incapable of Hyperlane travel but granting limited Jump Drive abilities.First Contact Story Pack
Public Relations SpecialistsThe
Public Relations Firm Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.Federations
Pyromanic InstinctCannot engage in Diplomacy except with Thermophiles.Gestalt consciousnessCannot be changedInfernals Species Pack
Rapid ReplicatorThis society has taken control of the means of self-assembly. Each machine begets another, forming an unbroken chain stretching our planet's limits.
Rapid ReplicatorThe Units that constitute the Machine Intelligence were originally designed for rapid proliferation. The Machine Intelligence retains many of these early production pipeline optimizations.Gestalt consciousness
Reanimators Soldiers are replaced with Necromancers Available Buildings: Dread EncampmentNecroids Species Pack
Refurbishment DivisionResearching Debris grants both
Research and a portion of other Resource Costs of the destroyed fleetToxoids Species Pack
Relentless IndustrialistsCan build
Coordinated Fulfillment Center, significantly increasing Alloy and Consumer Goods output at the cost of reduced Pop Growth and gradually turning planets into Tomb Worlds.Toxoids Species Pack
RockbreakersOne of the Machine Intelligence's precursor systems was tasked with overseeing planetside mining operations, improving mineral production.Gestalt consciousness
Rogue ServitorStart the game with 2K
Organic Pops with Bio-Trophy citizenship and Mandatory Pampering living standardGestalt consciousnessCannot be changed
Ruthless CompetitionThe
Executive Retreat Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
ScavengersResearching Debris grants both
Research and a portion of other Resource Costs of the destroyed fleetToxoids Species Pack
Scorched World HeraldsCannot engage in Diplomacy except with Thermophiles.Cannot be changedInfernals Species Pack
Secret SocietiesClandestine Factions will emerge after contacting other empires.Shadows of the Shroud
Selective KinshipOpinion of Empires with shared Species Class: +100Lithoids Species Pack
Sequenced SecuritiesThe
Private Security Company Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.BioGenesis
Shadow CorporationAdditional Starting Technologies:
Dark Matter DrawingAstral Planes
Shadow CouncilUnbeknownst to its own citizens, this society is actually manipulated from behind the scenes by a secretive shadow council. Appearances must be kept, but the tyranny of the majority should also be guarded against. After all, what if the fools vote for the wrong candidate?
Shared BurdensAllows Shared Burdens Living Standard, under which all
Pops have moderate Consumer Goods Upkeep regardless of StrataMegacorp
Shared GeneticsFor each Positive main species trait: +2.5% Ship Hull, +0.5% Upkeep.Gestalt consciousnessCannot be changedBioGenesis
Shareholder ValuesCan build
Coordinated Fulfillment Center, significantly increasing Alloy and Consumer Goods output at the cost of reduced Pop Growth and gradually turning planets into Tomb Worlds.Toxoids Species Pack
Slaver GuildsMuch of the true political power in this society rests with a number of powerful and ruthless slaver guilds. They know how to get the most out of a slave.
Sovereign CircuitsChange 1 Base
Unity Leader Upkeep to 2
Energy CreditsGestalt consciousnessGalactic Paragons
Sovereign GuardianshipUnlocks Fanatic Guardians as defense armies. Allows building a Reloading Bay in starbases.Astral Planes
Space RanchersAdditional Starting Technologies:
Gravity Snares
Artificial BreedingGrand Archive
Spyware DirectivesThis Machine Intelligence has optimized hacking and surveillance protocols. Information acquisition by any means necessary is one of its core directives.Gestalt consciousnessNemesis
Stalwart NetworkThis Machine Intelligence specializes into defensive military procedures, combining hard defense with hit and run protocols.Gestalt consciousnessBioGenesis
Standby ProtocolsInitial
Pops: +3000 Starting and Future Arkships:
Deprecated Cryo Pods: +3Gestalt consciousnessNomads
Star Liner AcademyAdditional Starting Technologies:
Carrier OperationsNomads
Star SeekersAvailable Situation Approach: Celebration Situation Log Entry: Star JournalNomads
StargazersStart with 2 Exploration Vessels and an Engineering Vessel equipped with Subspace Drives, making them incapable of Hyperlane travel but granting limited Jump Drive abilities.Gestalt consciousnessCannot be changedFirst Contact Story Pack
Static Research AnalysisThis society excels in predictive analysis within research methodologies, ensuring the pursuit of only the most promising leads.
Static Research AnalysisThe Cognitive Node starts with a random Expertise traitGestalt consciousness
Stellar Encounters LtdAvailable Situation Approach: Celebration Situation Log Entry: Star JournalNomads
Storm DevotionAvailable Buildings:
Storm Summoning Theater Replaces Entertainer Jobs with Storm Dancer JobsCosmic Storms
Storm InfluencersAvailable Buildings:
Storm Summoning Theater Replaces Entertainer Jobs with Storm Dancer JobsCosmic Storms
Strength of LegionsWhen you do not have to educate the mind, the building of muscle becomes that much easier.Gestalt consciousness
Subspace EphapseThe Hive Mind's cognitive processes exist partially in subspace, reducing the impact of time and space on the actuation of its drones.Gestalt consciousness
Subsumed WillWaives all
Unity costs for
Drone Resettlement.Gestalt consciousness
Superstitious BeliefsReplaces: Priests with Spirit Mediums High Priests with High AstrologistsShadows of the Shroud
Tactical Algorithms
Commanders start with the Tactical Algorithms traitGestalt consciousnessCannot be changedThe Machine Age
TankboundAdds the Tankbound trait. … Farmers, … Miners, and … Technicians are fully Automated.Shadows of the Shroud
Technocracy Politician Jobs are converted to Science Directors
Thermal OptimizersUnlocks starting planet: Volcanic World. Guaranteed Research Options: Volcanic Forge.Gestalt consciousnessCannot be changedInfernals Species Pack
Trading PostsThe
Commercial Forum Corporate Building generates additional Trade and adds +200 Trader jobs to our Capital.
Trawling OperationsOn Ocean Worlds, Agriculture Districts are uncapped.Aquatics Species Pack
Unitary CohesionExceptionally cohesive engineering standards allow variously specialized Machine Intelligence units to work together at a higher level of efficiency.Gestalt consciousness
Vaults of KnowledgeCan build unique
Vaults of Knowledge
Vaults of Knowledge produce
Unity and increase Leader Experience Gain based on Destiny Traits acquired.Galactic Paragons
Void HiveAutomatically generate Mining and Research Stations over a random unexploited deposit in a system we own, every four months.Gestalt consciousnessLithoids Species Pack
Void ReaversUnlocks the Plundering bombardment stance, which allows us to steal resources produced on a planet.Cannot be changedNomads
Void SurveyorAvailable Situation Approach: Celebration Situation Log Entry: Star JournalGestalt consciousnessNomads
Volcanic NestingUnlocks starting planet: Volcanic World. Guaranteed Research Options: Volcanic Forge.Gestalt consciousnessCannot be changedInfernals Species Pack
WarbotsThis society constantly refines its armies, economy, and education for diverse warfare strategies. Each machine contributes to collective strength, ensuring adaptability and success in conflict.
WarbotsWith a significant number of its corpus originally designed for warfare, the Machine Intelligence retains the ability to field powerful and reliable combat drones.Gestalt consciousness
Warrior CultureReplaces Entertainer Jobs with Duelist Jobs. Duelists turn Alloys into
Unity, Amenities, and Naval Capacity.
Weather ExploitationAvailable Buildings:
Astrometeorology Observatory Additional Starting Buildings:
Astrometeorology ObservatoryCosmic Storms
Wild SwarmAdditional Starting Technologies:
Gravity Snares
Artificial BreedingGestalt consciousnessCannot be changedGrand Archive
Worker CooperativeAllows Employee Ownership Living Standard, under which all
Pops have high Consumer Goods Upkeep regardless of Strata
Zero-Waste ProtocolsThe Machine Intelligence has configured its manufacturing systems to minimize waste, utilizing long-lived materials and standardized, replaceable parts in all products.Gestalt consciousness
Zodiac NexusEnables Galactic Dowsing Every 13 years, the Cycle changes.Gestalt consciousnessCannot be changedShadows of the Shroud