Civic
Inward Perfection
Perfection intérieure
Cannot be changed during the game
Description
This calm and pacifist society has little use for strangers who do not understand its way of life. More than anything, these people would prefer to be left alone.
Effects
Cannot have Rivals
Cannot form Defensive Pacts
Cannot form Migration Treaties
Cannot form Research Agreements
Cannot form Commercial Pacts
Cannot Guarantee Independence
Cannot join Federations
Cannot Infiltrate pre-FTLs
Cannot have forced Subjects
Cannot use Unrestricted Wars policy
Blocks the Minister of State Council Position
- +20% Monthly Unity
- +10% Pop Growth (or Assembly) Speed
- +50 Edict Fund
- +0.05 … Pop Happiness
- -0.5 Refugee Attraction
- -1 Envoys
- +1 Encryption
- -1 Codebreaking
Conditions
Only offered if
- Incompatible with ethic “Gestalt Consciousness”
- Incompatible with authority “Corporate”
Requirements
- All of the following
- Is some degree of Pacifist
- Is some degree of Xenophobe
- Incompatible with origin “Common Ground”, “Hegemon” and “Fear of the Dark”
- All of the following
- Incompatible with civic “Pompous Purists”
- Does NOT have an Eager Explorers Civic
- Does NOT have a Sovereign Guardianship Civic