Statistics
- Cost
- 38 Alloys
- Upkeep
- 0.3 Energy Credits, 0.06 Alloys
- Damage per shot
- 20–53
- Average damage per day
- 6.6
- Effectiveness
- 125% against hull, 150% against armor, 50% against shields
- Cooldown
- 3.5 d
- Windup
- 0.6–2.4 d
- Range
- 60
- Accuracy
- 90%
- Tracking
- 30%
Average damage × accuracy, divided by the length of a firing cycle.