Statistics
- Cost
- 25 Alloys
- Upkeep
- 0.2 Energy Credits, 0.04 Alloys
- Damage per shot
- 15–40
- Average damage per day
- 5
- Effectiveness
- 125% against hull, 150% against armor, 50% against shields
- Cooldown
- 3.5 d
- Windup
- 0.6–2.4 d
- Range
- 60
- Accuracy
- 90%
- Tracking
- 30%
Average damage × accuracy, divided by the length of a firing cycle.