Statistics
- Cost
- 58 Alloys
- Upkeep
- 0.45 Energy Credits, 0.09 Alloys
- Damage per shot
- 25–68
- Average damage per day
- 8.4
- Effectiveness
- 125% against hull, 150% against armor, 50% against shields
- Cooldown
- 3.5 d
- Windup
- 0.6–2.4 d
- Range
- 60
- Accuracy
- 90%
- Tracking
- 30%
Average damage × accuracy, divided by the length of a firing cycle.