Zone
Agrarian Villages
Villages agricoles
Only for some empires
Description
Nestled in fertile biomes, these close-knit communities cultivate both crops and customs, untouched by the pulse of the greater machine.
Economy
- Cost
- 1,000 Minerals
- Building slots
- 3
Jobs per district of this type
Accepted buildings
- Robot Assembly Plants
- Machine Assembly Plants
- Spawning Pools
- Offspring Nest
- Chamber of Elevation
- Clone Vats
- Posthumous Employment Center
- Automation Building: Farmer
- Noble Estates
- Slave Processing Facility
- Precinct Houses
- State Academy
- Sentinel Posts
- Psi Corps
- Embassy Complex
- Gaia Seeders - Phase 1
- Gaia Seeders - Final Phase
- Volcanic Forge
- Hydroponics Farms
- Food Processing Facilities
- Crop Development Hub
- Baol Organic Plant
- Resource Silos
- Bio-Reactor
- Commercial Zones
- Logistics Hub
- Luxury Residences
- Communal Housing
- Drone Storage
- Hive Warren
- Holo-Theatres
- Medical Center
- Overseer Residences
- Mutagenic Spas
- Mutagenic Permutation Pool
- Hyper Lubrication Basin
- Organic Sanctuary
- Gas Extraction Wells
- Alien Zoo
- Ministry of Culture
- Waste Reprocessing Center
- Numistic Shrine
- Vaults of Knowledge
- Storm Relief Center
- Storm Summoning Theater
- Augmentation Bazaar
- Genomic Services Center
- Genomic Safeguard Warren
- Sanctuary of Toil
- Augmentation Center
- Cyberdome
- Identity Complex
- Holo-Museum of Geology
- Holo-Museum of Wonders
- Holo-Museum of History
- Wildlife Ranch
- Hunting Grounds
- Wildlife Sanctuary
- Primal Arena
- Symbiosis Nodule
- Nutritious Dell
- Subterranean Cache
- Cryovault
- Psionic Suppressor
- Materiality Engine
- Chamber of Silence