Policy
War Philosophy
Philosophie de la guerre
Description
War is a complex matter, war between stellar nations even more so. How we approach armed conflict is of critical importance to external affairs.
Options
Unrestricted Wars
War is a dish best served frequently, and to those who will not cook for themselves.
No restrictions on claiming systems
Only possible if
- None of the following
- Untranslated game condition: has_ethic = ethic_pacifist
- Untranslated game condition: has_ethic = ethic_fanatic_pacifist
- Untranslated game condition: has_valid_civic = civic_inwards_perfection
- Untranslated game condition: has_civic = civic_crusader_spirit
Liberation Wars
We must further our own interests, even when they run contrary to the interests of others.
Claiming others' systems is only allowed during defensive wars or against Gestalt Consciousness empires
Unlocks the 'Ideology' Casus Belli on all empires with differing Ethics
Only possible if
- None of the following
- Untranslated game condition: has_ethic = ethic_fanatic_pacifist
- Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
Defensive Wars
Violence is a last resort to ensure the integrity of our nation.
Claiming of systems is only allowed during defensive wars
Only possible if
- None of the following
- Untranslated game condition: is_fanatic_militarist = yes
- Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
- Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
- Untranslated game condition: has_valid_civic = civic_machine_terminator
- Untranslated game condition: has_civic = civic_crusader_spirit