Policy

War Philosophy

Philosophie de la guerre

Description

War is a complex matter, war between stellar nations even more so. How we approach armed conflict is of critical importance to external affairs.

Options

Unrestricted Wars

War is a dish best served frequently, and to those who will not cook for themselves.

No restrictions on claiming systems

Only possible if

  • None of the following
    • Untranslated game condition: has_ethic = ethic_pacifist
    • Untranslated game condition: has_ethic = ethic_fanatic_pacifist
    • Untranslated game condition: has_valid_civic = civic_inwards_perfection
    • Untranslated game condition: has_civic = civic_crusader_spirit

Liberation Wars

We must further our own interests, even when they run contrary to the interests of others.

Claiming others' systems is only allowed during defensive wars or against Gestalt Consciousness empires

Unlocks the 'Ideology' Casus Belli on all empires with differing Ethics

Only possible if

  • None of the following
    • Untranslated game condition: has_ethic = ethic_fanatic_pacifist
    • Untranslated game condition: has_valid_civic = civic_fanatic_purifiers

Defensive Wars

Violence is a last resort to ensure the integrity of our nation.

Claiming of systems is only allowed during defensive wars

Only possible if

  • None of the following
    • Untranslated game condition: is_fanatic_militarist = yes
    • Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
    • Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
    • Untranslated game condition: has_valid_civic = civic_machine_terminator
    • Untranslated game condition: has_civic = civic_crusader_spirit