Policy

Total War Behavior

Comportement en cas de guerre totale

Description

We do not govern planets, but sometimes perhaps a subject can be left in place.

Options

Subjugate

Newly conquered land should be ruled by a subject loyal to us.

Automatically generate Subjects when occupying planets in Total Wars

Only possible if

  • Untranslated game condition: is_homicidal = no

Displace

Alien life deserves to keep existing, but the planets near us really should be vacated.

Automatically generate Temporary Subjects who will Displace Pops, once finished they will disband

Only possible if

  • Untranslated game condition: is_xenophile = no
  • Untranslated game condition: is_homicidal = no
  • Untranslated game condition: custom_tooltip = {
    fail_text = nomad_total_war_requires_purge_not_banned
    NOT = {
    has_policy_flag = purge_not_allowed
    }
    }

Purge

Planetbound life is so flawed, let us exterminate it from the galaxy.

Automatically generate Temporary Subjects who will Purge Pops, once finished they will disband and transfer over accumulated resources

Only possible if

  • Untranslated game condition: custom_tooltip = {
    success_text = is_not_a_signatory_vassal_success
    fail_text = is_not_a_signatory_vassal_fail
    NOT = {
    any_agreement = {
    agreement_preset = preset_signatory
    }
    }
    }
  • Untranslated game condition: custom_tooltip = {
    fail_text = is_broken_shackles_origin
    NOT = {
    has_origin = origin_broken_shackles
    }
    }
  • At least one of the following
    • Untranslated game condition: has_ethic = ethic_gestalt_consciousness
    • Untranslated game condition: is_xenophobe = yes
    • Untranslated game condition: has_crisis_perk = menp_undertaker
    • All of the following
      • Untranslated game condition: custom_tooltip = {
        text = civic_tooltip_not_xenophile
        is_xenophile = no
        }
      • Untranslated game condition: has_purity_imperfection_remediation_tradition = yes
  • Untranslated game condition: custom_tooltip = {
    fail_text = nomad_total_war_requires_purge_allowed
    OR = {
    is_homicidal = yes
    has_policy_flag = purge_allowed
    }
    }