Policy

Pre-FTL Interference

Interférences avec les pré-PRL

Description

We can set policies regulating our interactions with pre-FTL empires.

Options

Non-Interference

It is not our place to influence the development of another society. Watch, but do not interfere.

- Pre-FTL civilizations may only be passively observed
- Cannot target Pre-FTL Civilizations with Espionage operations
- Cannot reveal our presence to Pre-FTL Civilizations
- Cannot invade Pre-FTL Civilizations

Only possible if

  • At least one of the following
    • Untranslated game condition: custom_tooltip = {
      text = is_a_signatory_vassal
      any_agreement = {
      agreement_preset = preset_signatory
      }
      }
    • Untranslated game condition: is_active_resolution = resolution_pre_ftl_stances_non_interference
    • None of the following
      • Untranslated game condition: has_ethic = ethic_fanatic_xenophobe
      • Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
      • Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
      • Untranslated game condition: has_valid_civic = civic_machine_terminator

Subtle Interference

We can nudge their development in the right direction, but our touch must remain subtle.

- Pre-FTL civilizations may only be passively observed
- Can target Pre-FTL Civilizations with certain Espionage operations
- Can only reveal our presence to Pre-FTL Civilizations with High Awareness
- Cannot invade Pre-FTL Civilizations

Only possible if

  • At least one of the following
    • Untranslated game condition: custom_tooltip = {
      text = is_a_signatory_vassal
      any_agreement = {
      agreement_preset = preset_signatory
      }
      }
    • None of the following
      • Untranslated game condition: has_ethic = ethic_fanatic_xenophobe
      • Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
      • Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
      • Untranslated game condition: has_valid_civic = civic_machine_terminator

Active Interference

To unlock the secrets of the universe, any subject of interest must be made freely available for study.

- Pre-FTL civilizations may be passively observed or actively studied
- Can target Pre-FTL Civilizations with all Espionage operations
- Can reveal our presence to Pre-FTL Civilizations
- Cannot invade Pre-FTL Civilizations

Only possible if

  • None of the following
    • Untranslated game condition: custom_tooltip = {
      text = is_a_signatory_vassal
      any_agreement = {
      agreement_preset = preset_signatory
      }
      }
    • Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
    • Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm

Aggressive Interference

The strong hold dominion over the weak. The fate of less developed societies is ours to command.

- Pre-FTL civilizations are subject to active study and Aggressive Observation
- Can target Pre-FTL Civilizations with certain Espionage operations
- Can reveal our presence to Pre-FTL Civilizations
- Can invade Pre-FTL Civilizations

Only possible if

  • Untranslated game condition: custom_tooltip = {
    success_text = is_not_a_signatory_vassal_success
    fail_text = is_not_a_signatory_vassal_fail
    NOT = {
    any_agreement = {
    agreement_preset = preset_signatory
    }
    }
    }
  • None of the following
    • Untranslated game condition: has_ethic = ethic_pacifist
    • Untranslated game condition: has_ethic = ethic_fanatic_pacifist
    • Untranslated game condition: has_ethic = ethic_xenophile
    • Untranslated game condition: has_ethic = ethic_fanatic_xenophile
    • Untranslated game condition: has_valid_civic = civic_machine_exploration_protocol