Policy
Pre-FTL Interference
Interférences avec les pré-PRL
Description
We can set policies regulating our interactions with pre-FTL empires.
Options
Non-Interference
It is not our place to influence the development of another society. Watch, but do not interfere.
- Pre-FTL civilizations may only be passively observed
- Cannot target Pre-FTL Civilizations with Espionage operations
- Cannot reveal our presence to Pre-FTL Civilizations
- Cannot invade Pre-FTL Civilizations
Only possible if
- At least one of the following
- Untranslated game condition: custom_tooltip = {
text = is_a_signatory_vassal
any_agreement = {
agreement_preset = preset_signatory
}
} - Untranslated game condition: is_active_resolution = resolution_pre_ftl_stances_non_interference
- None of the following
- Untranslated game condition: has_ethic = ethic_fanatic_xenophobe
- Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
- Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
- Untranslated game condition: has_valid_civic = civic_machine_terminator
- Untranslated game condition: custom_tooltip = {
Subtle Interference
We can nudge their development in the right direction, but our touch must remain subtle.
- Pre-FTL civilizations may only be passively observed
- Can target Pre-FTL Civilizations with certain Espionage operations
- Can only reveal our presence to Pre-FTL Civilizations with High Awareness
- Cannot invade Pre-FTL Civilizations
Only possible if
- At least one of the following
- Untranslated game condition: custom_tooltip = {
text = is_a_signatory_vassal
any_agreement = {
agreement_preset = preset_signatory
}
} - None of the following
- Untranslated game condition: has_ethic = ethic_fanatic_xenophobe
- Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
- Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
- Untranslated game condition: has_valid_civic = civic_machine_terminator
- Untranslated game condition: custom_tooltip = {
Active Interference
To unlock the secrets of the universe, any subject of interest must be made freely available for study.
- Pre-FTL civilizations may be passively observed or actively studied
- Can target Pre-FTL Civilizations with all Espionage operations
- Can reveal our presence to Pre-FTL Civilizations
- Cannot invade Pre-FTL Civilizations
Only possible if
- None of the following
- Untranslated game condition: custom_tooltip = {
text = is_a_signatory_vassal
any_agreement = {
agreement_preset = preset_signatory
}
} - Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
- Untranslated game condition: has_valid_civic = civic_hive_devouring_swarm
- Untranslated game condition: custom_tooltip = {
Aggressive Interference
The strong hold dominion over the weak. The fate of less developed societies is ours to command.
- Pre-FTL civilizations are subject to active study and Aggressive Observation
- Can target Pre-FTL Civilizations with certain Espionage operations
- Can reveal our presence to Pre-FTL Civilizations
- Can invade Pre-FTL Civilizations
Only possible if
- Untranslated game condition: custom_tooltip = {
success_text = is_not_a_signatory_vassal_success
fail_text = is_not_a_signatory_vassal_fail
NOT = {
any_agreement = {
agreement_preset = preset_signatory
}
}
} - None of the following
- Untranslated game condition: has_ethic = ethic_pacifist
- Untranslated game condition: has_ethic = ethic_fanatic_pacifist
- Untranslated game condition: has_ethic = ethic_xenophile
- Untranslated game condition: has_ethic = ethic_fanatic_xenophile
- Untranslated game condition: has_valid_civic = civic_machine_exploration_protocol