Policy
First Contact Protocol
Protocole de premier contact
Description
As we travel the stars there is a definite possibility of finding other lifeforms, and we need to have a clear stance on how to approach them.
Options
Proactive
Meeting alien civilizations presents an exciting opportunity to make new friends and fresh discoveries. We shall do our utmost to ensure that first contact happens smoothly, hailing unknown ships with a cordially-phrased greeting and a copy of our Official Standard Encyclopedia, along with its audio-visual companion dossier.
- Cannot attack neutral entities
- Other empires will find it easier to establish communications with us
- Gain 50% more
Influence from each successful first contact process
- +10% First Contact Speed
Only possible if
- Untranslated game condition: is_homicidal = no
- Untranslated game condition: is_xenophobe = no
- Excluded: untranslated game condition: has_origin = origin_payback
Cautious
We will take every measure to prevent information about ourselves from falling into alien hands before we have decided whether they will be friend or foe.
- Cannot attack neutral entities
- Other nations will find it harder to establish communications with us
- Negative first contact events are less likely to happen to us
- +2 First Contact Target Difficulty
Only possible if
- Untranslated game condition: is_homicidal = no
Aggressive
Unknown dangers may hide among the stars. To ensure our continued survival we must be ready to strike without hesitation.
- Can attack neutral entities
- Enables hostile first contact options, such as abduction and dissection
Only possible if
- Untranslated game condition: is_pacifist = no
- At least one of the following
- Untranslated game condition: is_xenophile = no
- Untranslated game condition: is_homicidal = yes