Building
Fast Food Chain
Chaîne de fast-food
ResourceMax 1 per planet
Description
Affordable, fast, and with a perfectly acceptable nutritional value. Zero toxins* and zero hassle!
* Food may contain traces of potassium benzoate, nitric acid, dark matter, soylent green and liquid smoke.
Economy
- Cost
- 500 Minerals, 10 Influence
- Upkeep
- 2 Energy Credits
- Produces
- 10 Food
360 days to build
Effects
- +0.1 Produced per 100 Farmers
- +0.1 Produced per 100 Farmers
- +0.1 Produced per 100 Farmers
- +0.1 Produced per 100 Farmers
- +0.1 Produced per 100 Farmers
- +5 Minimum Crime
- +200 Capital Trader Jobs
- +200 Capital Trader Jobs
- +200 Capital Trader Jobs
- +200 Capital Trader Jobs
Gestalt consciousness
- +200 Agri-Drone Jobs
Effects under a game condition (2)
Conditions as the game defines them.
is_regular_empire=yes · is_fallen_empire_spiritualist=no · is_gestalt=no
- +200 Farmer Jobs
is_fallen_empire_spiritualist=yes
- +200 Acolyte of the Plow Jobs