Building

Fast Food Chain

Chaîne de fast-food

ResourceMax 1 per planet

Description

Affordable, fast, and with a perfectly acceptable nutritional value. Zero toxins* and zero hassle!

* Food may contain traces of potassium benzoate, nitric acid, dark matter, soylent green and liquid smoke.

Economy

Cost
500 Minerals, 10 Influence
Upkeep
2 Energy Credits
Produces
10 Food

360 days to build

Effects

  • +0.1 Trade Produced per 100 Farmers
  • +0.1 Trade Produced per 100 Farmers
  • +0.1 Trade Produced per 100 Farmers
  • +0.1 Trade Produced per 100 Farmers
  • +0.1 Trade Produced per 100 Farmers
  • +5 Minimum Crime
  • +200 Capital Trader Jobs
  • +200 Capital Trader Jobs
  • +200 Capital Trader Jobs
  • +200 Capital Trader Jobs

Gestalt consciousness

  • +200 Agri-Drone Jobs
Effects under a game condition (2)

Conditions as the game defines them.

is_regular_empire=yes · is_fallen_empire_spiritualist=no · is_gestalt=no

  • +200 Farmer Jobs

is_fallen_empire_spiritualist=yes

  • +200 Acolyte of the Plow Jobs