Policy
Purge
Description
Purged Pops are unable to work and will ultimately perish, but the process will enrage them as well as any sympathetic Pops.
Options
Prohibited
The Purge is an atrocity and should always be treated as such.
Can not Purge Pops
Only possible if
- Excluded: untranslated game condition: has_ethic = ethic_gestalt_consciousness
- None of the following
- Untranslated game condition: has_valid_civic = civic_fanatic_purifiers
- Untranslated game condition: has_valid_civic = civic_scorched_earth
- Untranslated game condition: has_origin = origin_nomadic_purger
Displacement Only
It is not our responsibility to see to the needs of those who would undermine the foundations of our society. Let them find their homes outside our borders.
Can Displace Pops
- -0.25 Refugee Attraction
Only possible if
- Untranslated game condition: is_xenophile = no
- Untranslated game condition: is_homicidal = no
- Not all of the following at once
- Untranslated game condition: has_origin = origin_nomadic_purger
- Untranslated game condition: overlord? = {
has_policy_flag = nomad_total_war_purge
}
Allowed
The troublesome and corrupt elements within our Empire must be cleansed, lest their rot take root in us all.
Can Purge and Displace Pops
- -0.9 Refugee Attraction
Only possible if
- Untranslated game condition: custom_tooltip = {
success_text = is_not_a_signatory_vassal_success
fail_text = is_not_a_signatory_vassal_fail
NOT = {
any_agreement = {
agreement_preset = preset_signatory
}
}
} - Untranslated game condition: custom_tooltip = {
fail_text = is_broken_shackles_origin
NOT = {
has_origin = origin_broken_shackles
}
} - At least one of the following
- Untranslated game condition: has_ethic = ethic_gestalt_consciousness
- Untranslated game condition: is_xenophobe = yes
- Untranslated game condition: has_crisis_perk = menp_undertaker
- All of the following
- Untranslated game condition: custom_tooltip = {
text = civic_tooltip_not_xenophile
is_xenophile = no
} - Untranslated game condition: has_purity_imperfection_remediation_tradition = yes
- Untranslated game condition: custom_tooltip = {
- Not all of the following at once
- Untranslated game condition: has_origin = origin_nomadic_purger
- Untranslated game condition: overlord? = {
has_policy_flag = nomad_total_war_displace
}