Ship component

Bio-Whirlwind Missiles

Biomissiles multiessaims

G · WeaponTorpedoExplosive

Try it in the shipyard

Statistics

Cost
88 Alloys, 0.938 Volatile Motes
Upkeep
1.02 Food, 0.203 Alloys
Damage per shot
61–85
Average damage per day
17.2
Effectiveness
125% against hull, 150% against armor, 100% against shields
Penetration
50% shields
Cooldown
3 d
Windup
0.5–2 d
Range
120
Accuracy
100%
Tracking
30%
Projectile
speed 400, evasion 0%, 30 hit points

Average damage × accuracy, divided by the length of a firing cycle.

Conditions

Technologies

Compatible hulls

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