Description
Space-to-space missiles equipped with high-yield nuclear warheads. Although based on old pre-space technology, these crude fire-and-forget weapons can be surprisingly effective at range.
Statistics
- Cost
- 10 Alloys
- Upkeep
- 0.1 Energy Credits, 0.02 Alloys
- Damage per shot
- 16–24
- Average damage per day
- 2.4
- Effectiveness
- 100% against hull, 100% against armor, 100% against shields
- Penetration
- 100% shields
- Cooldown
- 6 d
- Windup
- 1–4 d
- Range
- 100
- Accuracy
- 100%
- Tracking
- 25%
- Projectile
- speed 400, evasion 0%, 3 hit points
Average damage × accuracy, divided by the length of a firing cycle.