Statistics
- Cost
- 145 Alloys
- Upkeep
- 0.9 Energy Credits, 0.18 Alloys
- Damage per shot
- 48–96
- Average damage per day
- 36
- Effectiveness
- 125% against hull, 25% against armor, 150% against shields
- Cooldown
- 1.2 d
- Windup
- 0.2–0.8 d
- Range
- 40
- Accuracy
- 85%
- Tracking
- 25%
Average damage × accuracy, divided by the length of a firing cycle.