Description
Upgraded energy projectiles that rely on neutrons instead of protons for their destructive power.
Statistics
- Cost
- 333 Alloys, 3.52 Exotic Gases
- Upkeep
- 0.608 Alloys, 3.04 Energy Credits
- Damage per shot
- 61–131
- Average damage per day
- 3.4
- Effectiveness
- 175% against hull, 150% against armor, 50% against shields
- Cooldown
- 15 d
- Windup
- 2.5–10 d
- Range
- 120
- Accuracy
- 75%
- Tracking
- 0%
Average damage × accuracy, divided by the length of a firing cycle.