Description
These enormous cannons dominate the ship's biology, causing significant impairments to movement and targeting. However, the sheer destructive power of such weapons more than compensates for these drawbacks.
Statistics
- Cost
- 550 Alloys, 5.863 Volatile Motes
- Upkeep
- 4.05 Food, 0.81 Alloys
- Damage per shot
- 560–1,600
- Average damage per day
- 47.6
- Effectiveness
- 100% against hull, 75% against armor, 150% against shields
- Cooldown
- 12 d
- Windup
- 2–8 d
- Range
- 120
- Accuracy
- 75%
- Tracking
- 0%
Average damage × accuracy, divided by the length of a firing cycle.