Ship component
Ancient Nano-Missile Cloud Launcher
Lanceurs de nanomissiles antiques
S · WeaponSmallExplosive
Description
Particle charges, once stabilized thanks to ancient technology, allow us to create swarms of tiny missiles that still carry a respectable payload, and should be able to overwhelm most point-defense systems.
Statistics
- Cost
- 23 Alloys, 20 Minor Artifacts
- Upkeep
- 0.23 Energy Credits, 0.045 Alloys
- Damage per shot
- 3–5
- Average damage per day
- 4.7
- Effectiveness
- 125% against hull, 100% against armor, 100% against shields
- Penetration
- 100% shields, 100% armor
- Cooldown
- 0.6 d
- Windup
- 0.1–0.4 d
- Range
- 100
- Accuracy
- 100%
- Tracking
- 25%
- Projectile
- speed 400, evasion 20%, 5 hit points
Average damage × accuracy, divided by the length of a firing cycle.