Ascension perks
Effects and ascension paths.
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46 perks
Archaeo-EngineersUnlocks additional effects for Ancient ship components and buildings.Ancient Relics Story Pack
Arcology ProjectUnlocks Decision: Arcology Project Turns the planet into an Ecumenopolis, increasing
Housing, Resource Production and Pop Growth and unlocking special
Arcology Districts.Megacorp
Behemoth FuryThe apex predators of the stars are not bound by petty limitations. In the same spirit, we will cast off the biological weaknesses that hold us back, and become a force of nature.BioGenesis
BiomorphosisTo leave our genetic destiny in the hands of nature is an inefficient and excruciatingly slow process. Why not jump-start the future of our species?Ascension path
Colossus ProjectIssues Special Project: Colossus Project Completing the Colossus Project unlocks the Colossus Ship Type that can be armed with Planet-Killer Weapons.Apocalypse
Consecrated WorldsUnlocks Decision:
Consecrate World Celestial bodies valid for Consecration:……
CosmogenesisTime, gravity and space are the fundamental cogs that make up the clockwork of reality. If we can learn to manipulate them, the universe and its secrets will be ours.The Machine Age
Defender of the GalaxyAs star nations vie with one another in petty disputes, sinister forces of unimaginable power are arraying themselves against all sapient life. Who will protect us?Nomads
Defender of the GalaxyDamage to Endgame Crisis factions: +50% Increases the
Opinion of empires capable of regular diplomacy by +200
DetoxEnables terraforming of Toxic World Terraforming Candidates into habitable worlds.Toxoids Species Pack
Enigmatic EngineeringSteal Technology operations will automatically fail when used against us.Apocalypse
Eternal VigilanceTo display weakness is to invite attack. The price of invading our space must be so high that as few as possible are prepared to meet it.
Eternal VigilanceTo display weakness is to invite attack. The price of facing our arkships must be so high that as few as possible are prepared to meet it.
Executive VigorThere will be no half-measures or compromises when implementing the edicts decided upon by our government. We go all the way, or not at all.
Galactic ContenderThe Fallen Empires cling to the ruins of their decrepit civilizations, ever fearful of the younger and more dynamic races that surround them. Their time has long since passed.
Galactic Force ProjectionThe fleet is the instrument by which the will of our empire is made manifest - we live or die depending on its strength.
Galactic HyperthermiaThe universe began in fire, but has cooled down into a dark and hostile place. To thrive, we need to turn up the heat, even if others must perish.Infernals Species Pack
Galactic NemesisAll great works require sacrifice. The rest of the galaxy may not understand, but they will comply.Nemesis
Galactic Weather ControlAllows Science ships to generate Cosmic Storms by manipulating a system's star.Cosmic Storms
Galactic WondersMegastructures are rightfully regarded as the wonders of our time. The scope of such a project would have been unimaginable mere generations ago.
Grasp the VoidFTL travel technologies now appear at 1.5 times the normal rate.
Hive WorldsUnlocks Terraforming Option: Hive World Unlocks Hive World District Specialization:
Spawning Nest
HydrocentricAllows the construction of Ice Mining Stations on starbases, which enable the Expand Planetary Sea decision on Ocean worlds and Flood Habitat decision on Habitats.Aquatics Species Pack
Imperial PrerogativeAs our civilization continues to grow, so its beating heart must also expand. More systems will be placed under our direct control.
Interstellar DominionThe stars beckon and we follow. May nothing stand between us and them.
Lord of WarMercenary Enclaves under our patronage pay more frequent Dividends.Overlord
Machine WorldsUnlocks Terraforming Option: Machine World Unlocks
District Specialization: Replication Hub
Master BuildersBuilding a Megastructure requires an unprecedented amount of resources and planning. We are breaking new ground in the field of macro-engineering.
Mastery of NatureChance for Blocker Clearing Research Options: ×4 Unlocks Decision: Mastery of Nature
MechromancyDefeated organic Leviathans can sometimes be resurrected.Necroids Species Pack
Mind Over MatterGain Access to Tradition Tree: Psionics Requires an available Tradition slotAscension pathShadows of the Shroud
Nihilistic AcquisitionUnlocks the Raiding bombardment stance, which in turn allows us to abduct pops from besieged planets and resettle them to our own worlds.Apocalypse
One VisionTrue unity is achieved only when the ultimate goals of a nation and its people are one and the same. After all, a house divided against itself cannot stand.
Organo-Machine InterfacingGain access to the Cybernetics tradition tree. Requires an available Tradition slotAscension pathShadows of the Shroud
Organo-Machine InterfacingGain access to the Cybernetics tradition tree. Requires an available Tradition slotAscension pathShadows of the Shroud
Shared DestinyAs we reach for ever greater heights, we must not leave behind those who have loyally served us. The glorious future of our empire was always meant to be a shared destiny.
Synthetic AgeGain Access to Tradition Tree: Synthetics Unlocks Agenda: Synthetic Age, which grants Machine Modification technologies as Research Options.Ascension pathShadows of the Shroud
Synthetic EvolutionGain Access to Tradition Tree: Synthetics Requires an available Tradition slotAscension path
Technological AscendancyEnables Research Focus Policies
The Flesh is WeakGain Access to Tradition Tree: Cybernetics Requires an available Tradition slotAscension path
Transcendent LearningOur society must change its approach towards learning, and by doing so, our best and brightest will be able to reach a completely new level of achievements.
Universal TransactionsCan propose Commercial Pacts without an Embassy Commercial Pacts no longer cost
Influence to maintainMegacorp
VoidborneCan construct advanced housing buildings on Habitats
WanderlustVisit remarkable systems with your Arkships to unlock additional ModifiersNomads
World ShaperAllows us to terraform worlds into Gaia Planets.
Xeno-CompatibilityAllows crossbreeding between different species living on the same colony, granting a 20% bonus to Pop Growth Speed on any owned colony with at least 2 different species. Additionally, crossbreeding between different species living on the same colony will pool their growth potential together!Megacorp